We wedge the world’s greatest online gamer into a real race car to discover important things about virtual reality and vomiting...
Posted: 15 Nov 2013
We'll soon find out. Under the searing morning sun in Atlanta, Greger squeezes into his car, a Star Mazda racer provided by the Andersen Racing team. The Mazda is a slicks'n'wings single-seater powered by the same rotary engine as the RX-8. It weighs just 607kg, has 260bhp, a six-speed sequential 'box and adjustable wings. And it's really, seriously quick - as quick as a GT car around some circuits.
In other words, it's a proper car that needs to be driven in the sweet spot where the tyres and aero do their thing. If our thinking is right, Greger could be the man to put it there. Because iRacing's physics programme is so accurate, he already knows the car well - the way it steers, the way it grips, even the way it sounds and every tiny intricacy of its set-up, from wing angles to suspension bump and rebound rates - and he's lapped this track thousands of times online.