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"Motorsport with consequences": Project Motor Racing arrives 25 Nov

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"Motorsport with consequences": Project Motor Racing arrives 25 Nov | Top Gear

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Anyone got an Alfa Romeo SZ we can laser scan?

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"Motorsport with consequences": Project Motor Racing arrives 25 Nov

# data.attributes.metatag[].attributes.content
Anyone got an Alfa Romeo SZ we can laser scan?

# data.attributes.metatag[].attributes.content
Anyone got an Alfa Romeo SZ we can laser scan?

# data.attributes.metatag[].attributes.content
"Motorsport with consequences": Project Motor Racing arrives 25 Nov

# data.attributes.metatag[].attributes.content
"Motorsport with consequences": Project Motor Racing arrives 25 Nov

# data.attributes.metatag[].attributes.content
"Motorsport with consequences": Project Motor Racing arrives 25 Nov

# data.attributes.metatag[].attributes.content
Anyone got an Alfa Romeo SZ we can laser scan?

# data.attributes.body.value
Project Motor Racing, the impressive racing sim made by industry veterans behind the GTR and Project CARS games, has announced an official 25 November 2025 release date. More than that, it’s promising full mod support across all platforms, which means we could be in for an ever-expanding car and track list.

Published by Giants, the custodian of the fantastically fastidious Farming Simulator series, Project Motor Racing is using that same modding infrastructure used by Farming Sim. “Racing modders will be able to tweak, tune, and transform their experience however they like,” said Boris Stefan, CSO & publishing head at Giants.

We were impressed when we recently went hands-on with Project Motor Racing. The prototypes and GT cars felt lively, convincingly skittish, just the right amount of scary, and there’s some recognisable DNA in there from the under-appreciated Project CARS 2, still one of our favourite automotive sandboxes despite being released in 2017.

But what we didn’t sample at the time was the career mode, which has now been mentioned in (slightly) more detail than in Straight4 Studios’ previous comms. For starters, this new trailer shows career gameplay in action.

Game design director Austin Ogonoski said: “We wanted to capture the harsh reality of pro motorsport: Budgets. Repairs. Sponsors. Failed overtakes that don’t just wreck your car but your whole season… Your career in Project Motor Racing is motorsport with consequences.”

Interesting. It’s rare for racing games to make you really live with your mistakes, in the F1 25 flashback era. There’s certainly something compelling about the idea of writing off your car in one badly judged braking zone.

The announcement also means we have between now and November to learn how to mod vehicle content for PMR. Finally, our dream of adding an Alfa SZ to every virtual garage takes a meaningful step forwards…

# data.attributes.body.processed
Project Motor Racing, the impressive racing sim made by industry veterans behind the GTR and Project CARS games, has announced an official 25 November 2025 release date. More than that, it’s promising full mod support across all platforms, which means we could be in for an ever-expanding car and track list.

Published by Giants, the custodian of the fantastically fastidious Farming Simulator series, Project Motor Racing is using that same modding infrastructure used by Farming Sim. “Racing modders will be able to tweak, tune, and transform their experience however they like,” said Boris Stefan, CSO & publishing head at Giants.

We were impressed when we recently went hands-on with Project Motor Racing. The prototypes and GT cars felt lively, convincingly skittish, just the right amount of scary, and there’s some recognisable DNA in there from the under-appreciated Project CARS 2, still one of our favourite automotive sandboxes despite being released in 2017.

But what we didn’t sample at the time was the career mode, which has now been mentioned in (slightly) more detail than in Straight4 Studios’ previous comms. For starters, this new trailer shows career gameplay in action.

Game design director Austin Ogonoski said: “We wanted to capture the harsh reality of pro motorsport: Budgets. Repairs. Sponsors. Failed overtakes that don’t just wreck your car but your whole season… Your career in Project Motor Racing is motorsport with consequences.”

Interesting. It’s rare for racing games to make you really live with your mistakes, in the F1 25 flashback era. There’s certainly something compelling about the idea of writing off your car in one badly judged braking zone.

The announcement also means we have between now and November to learn how to mod vehicle content for PMR. Finally, our dream of adding an Alfa SZ to every virtual garage takes a meaningful step forwards…

# data.attributes.field_standfirst
Anyone got an Alfa Romeo SZ we can laser scan?