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Forza Horizon 5 review: Fifth time? Still a charm

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Forza Horizon 5 review: Fifth time? Still a charm | Top Gear

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Mexico-bound open world racer is as brilliant as ever

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Forza Horizon 5 review: Fifth time? Still a charm

# data.attributes.metatag[].attributes.content
Mexico-bound open world racer is as brilliant as ever

# data.attributes.metatag[].attributes.content
Mexico-bound open world racer is as brilliant as ever

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Forza Horizon 5 review: Fifth time? Still a charm

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Forza Horizon 5 review: Fifth time? Still a charm

# data.attributes.metatag[].attributes.content
Forza Horizon 5 review: Fifth time? Still a charm

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Mexico-bound open world racer is as brilliant as ever

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Forza Horizon 5 has arrived on Xbox and PC and, no surprises here, it's very good. We've now reached a quintet of open-world Forza games and each one has been reliably accomplished, flawlessly slick and effortlessly charming. It's like the Tom Hanks of racing game series.

This new instalment whisks the fictional Horizon festival to colourful Mexico, a setting that hosts the series' largest game map yet. Even at flat chat in a Koenigsegg Jesko, it's going to take you a while to visit every corner of this, often literal, sandbox. Exploration is never a chore though, with the game's multiple competing reward systems constantly tugging at your trouser leg like a litter of boundlessly energetic puppies.

Weekly changing seasons return from Forza Horizon 4, but while subtle tweaks to vegetation levels are ever so clever they never have quite as profound an effect as the previous game's party trick of blanketing the entire map with snow. Fortunately that loss is counterbalanced by the sheer diversity of the environment itself, a vast playground that encompasses desert sand dunes, swampland and a towering active volcano. It's like going on four or five separate holidays at once, which, after the last year and a half, is exactly what we all need.

Not that relaxation is really on the cards. This is a game more packed with goodness than an overstuffed burrito, with a now almost sarcastic number of single and multiplayer activities sprayed across the world map and vying for your attention. The previous games' spectacular Showcase events have evolved into multi-stage 'Adventures', which are more varied in pace and demonstrate that not everything has to be explosions, runaway freight trains and wingsuited lunatics. Just most things.

All this is underpinned by a vast selection of vehicles, over 520, all of which are recreated with the Forza series' trademark anorak-level accuracy. Our only criticism would be that electric cars get short shrift, with only a handful of notable examples in the garage and no presence from Tesla at all. Regardless of whether you consider whisper-quiet BEVs desirable Forza Horizon poster cars or not, mastering the Porsche Taycan's combination of significant additional weight, relentless power delivery and brakes that could pull your face clean off your skull is just as engaging as some of the game's more tailored challenges.

Even if you're somehow not yet convinced, it's also worth remembering that, as a first-party Microsoft game, Forza Horizon 5 will land on the Xbox Game Pass subscription service on 9 November at a fraction of the price it costs to buy outright. Regardless of whether or not the company ultimately succeeds in its obvious plan to become the Netflix of gaming, you're getting one of the greatest racing games ever made for next to nothing. It's the best deal since free garlic bread with any main meal.

At this point, the Forza Horizon series is so consistently excellent, we're starting to wonder if developer Playground Games should churn out a crap one just so we appreciate its metronomic brilliance a bit more. If Forza Horizon 6 ends up set exclusively on a small industrial estate just outside Corby and only features vehicles from the Eastern Bloc circa 1981, you'll know where they got the idea from...

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Forza Horizon 5 has arrived on Xbox and PC and, no surprises here, it's very good. We've now reached a quintet of open-world Forza games and each one has been reliably accomplished, flawlessly slick and effortlessly charming. It's like the Tom Hanks of racing game series.

This new instalment whisks the fictional Horizon festival to colourful Mexico, a setting that hosts the series' largest game map yet. Even at flat chat in a Koenigsegg Jesko, it's going to take you a while to visit every corner of this, often literal, sandbox. Exploration is never a chore though, with the game's multiple competing reward systems constantly tugging at your trouser leg like a litter of boundlessly energetic puppies.

Weekly changing seasons return from Forza Horizon 4, but while subtle tweaks to vegetation levels are ever so clever they never have quite as profound an effect as the previous game's party trick of blanketing the entire map with snow. Fortunately that loss is counterbalanced by the sheer diversity of the environment itself, a vast playground that encompasses desert sand dunes, swampland and a towering active volcano. It's like going on four or five separate holidays at once, which, after the last year and a half, is exactly what we all need.

Not that relaxation is really on the cards. This is a game more packed with goodness than an overstuffed burrito, with a now almost sarcastic number of single and multiplayer activities sprayed across the world map and vying for your attention. The previous games' spectacular Showcase events have evolved into multi-stage 'Adventures', which are more varied in pace and demonstrate that not everything has to be explosions, runaway freight trains and wingsuited lunatics. Just most things.

All this is underpinned by a vast selection of vehicles, over 520, all of which are recreated with the Forza series' trademark anorak-level accuracy. Our only criticism would be that electric cars get short shrift, with only a handful of notable examples in the garage and no presence from Tesla at all. Regardless of whether you consider whisper-quiet BEVs desirable Forza Horizon poster cars or not, mastering the Porsche Taycan's combination of significant additional weight, relentless power delivery and brakes that could pull your face clean off your skull is just as engaging as some of the game's more tailored challenges.

Even if you're somehow not yet convinced, it's also worth remembering that, as a first-party Microsoft game, Forza Horizon 5 will land on the Xbox Game Pass subscription service on 9 November at a fraction of the price it costs to buy outright. Regardless of whether or not the company ultimately succeeds in its obvious plan to become the Netflix of gaming, you're getting one of the greatest racing games ever made for next to nothing. It's the best deal since free garlic bread with any main meal.

At this point, the Forza Horizon series is so consistently excellent, we're starting to wonder if developer Playground Games should churn out a crap one just so we appreciate its metronomic brilliance a bit more. If Forza Horizon 6 ends up set exclusively on a small industrial estate just outside Corby and only features vehicles from the Eastern Bloc circa 1981, you'll know where they got the idea from...

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Mexico-bound open world racer is as brilliant as ever